Rating:
(10 reviews)
Author: Visit Amazon's Ryan Kingslien Page
ISBN : 047087256X
New from
Format: PDF
Download for free books ZBrush Studio Projects: Realistic Game Characters Free Download from mediafire, rapishare, and mirror link
From the Back Cover
Get real and give your game memorable characters
How do you create unforgettable characters for today's games? Pick up ZBrush and follow the anatomy lessons and studio-savvy tips in this insightful guide. Using ZBrush's rich toolkit and his own experience as founder of zbrushworkshops.com and as a former ZBrush product manager, Ryan Kingslien helps you hone the techniques you'll need to create human characters with compelling faces, bodies, clothing, and weaponry.
You'll learn by doing a series of projects that encompasses anatomy, sculpting, proportion, gesture, color, and textureand master techniques straight from the studio. Discover what to do, what not to do, and how to make your game characters breathtakingly real with this must-have guide.
Get comfortable with key ZBrush 4 tools
Tackle the complexity of the human form with easy-to-follow projects
Master human body and facial anatomy
Sculpt eyes, noses, brows, and mouths with easeand paint skin texture, exotic eye makeup, and brilliant color
Build killer weaponry and costumes that draw players back again and again
Apply pictures to models using photo reference, with the new Spotlight tool
Connect seamlessly with Photoshop® and spot-fix texture files
Learn the anatomy of the face
Use Transpose to pose your models
Create realistic clothing and wrinkles
Sculpt hard surfaces using Clip brushes
VALUABLE COMPANION DVD
The DVD includes all the project files and other support files you need to complete the projects in the book, as well as video instruction on key topics.
About the Author
Ryan Kingslien is the founder of www.zbrushworkshops.com. He was the first product manager for ZBrush at Pixologic, where he meshed programmers and artists to help create some of the revolutionary tools in ZBrush. He also created the first industry-standard curriculum and documentation that helped bring ZBrush to companies such as ILM, Sony Pictures Imageworks, and Electronic Arts.
Books with free ebook downloads available ZBrush Studio Projects: Realistic Game Characters Free Download
- Paperback: 320 pages
- Publisher: Sybex; 1 edition (March 15, 2011)
- Language: English
- ISBN-10: 047087256X
- ISBN-13: 978-0470872567
- Product Dimensions: 0.8 x 7.5 x 9.1 inches
- Shipping Weight: 1.7 pounds
ZBrush Studio Projects: Realistic Game Characters Free Download
I've watched some of Ryan Kingslien's Gnomon video's and other tutorials. I really wanted a handy reference on character creation in z-brush. I personally prefer books to tutorials since I constantly find myself rewinding the same parts over and over. This book is exactly like his video's, only in book form, going through his process step by step from start to finish to create a character primarily in Z-brush. I find myself going to this book over some of the other z-brush books I've bought over the years.
It's important to point out 2 things. First, this is not a beginners book. If that's what your looking for, try Eric Keller's Intro to Z-brush 4 book. Second, it's not a Z-Brush anatomy book per-say, if that's what your looking for, try Scott Spencer's ZBrush Digital Sculpting Human Anatomy book, which is also not for beginners.
That being said, the great thing I found with this book was the disc of content included. Since it is common for z-brush pro's to move back and forth between other 3d apps, like but not limited to Maya and 3d Max this book contained files that are ready to go in z-brush or .obj files that can be brought into other 3d apps. In the book, When he mentions another application like Maya, he tells you where on the disc to find the files if you don't have access to Maya and where to go in the book and what to skip. Which I personally found to be very helpful and a time saver. It also has brushes and other files that can be used in z-brush that Ryan Kingslien uses in his own work. Not to mention the disc includes some video tutorials as-well.
Kingslien has worked for Z-brush and has been paramount in the advancements of the software over the years.
Download Link 1 -
Download Link 2