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(8 reviews)
Author: Michael McKinley
ISBN : B003IS7662
New from $28.49
Format: PDF, EPUB
Download books file now Maya Studio Projects: Game Environments and Props [Kindle Edition] Free Download for everyone book mediafire, rapishare, and mirror link
Use Maya to create realistic environments and props for digital gamesWeapons, vehicles, tools, buildings, trees, plants, walls, ceilings, and floors-these items may seem secondary to the game environment, but they are integral parts of the game and they all need to be created. Maya Studio Projects: Game Environments and Props is a step-by-step project guide to creating some of the most popular game art.
Author Michael McKinley shares techniques for getting the most out of Maya to create realistic, vivid, and compelling worlds and otherworldly props. Along the way, he provides notes and FYIs that give readers depth and breadth for bringing both reality and creativity to their game art. A bonus DVD features step-by-step videos to help drive home concepts.
- The Studio Projects series offers projects that start from nothing, just as they do in the studio; these books provide you with a step-by-step guide to software attributes and tools that encompass multiple disciplines so that you can create a finished, renderable object
- Many games have only a few characters, and multiple levels and environments, and hundreds of props-this book focuses on projects and techniques for creating everything but the character
- Maya is the top 3D app for creating console and computer games such as: Rock Band, Gears of War, James Bond: Quantum of Solace, Fallout 3, and Far Cry 2
Learn effective Maya studio techniques with this handy, step-by-step, full-color book.
Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.Download latest books on mediafire and other links compilation Maya Studio Projects: Game Environments and Props Free Download
- File Size: 10062 KB
- Print Length: 290 pages
- Page Numbers Source ISBN: 0470524030
- Publisher: Sybex; 1 edition (April 20, 2010)
- Sold by: Amazon Digital Services, Inc.
- Language: English
- ASIN: B003IS7662
- Text-to-Speech: Enabled
X-Ray:
- Lending: Enabled
- Amazon Best Sellers Rank: #740,191 Paid in Kindle Store (See Top 100 Paid in Kindle Store)
Maya Studio Projects: Game Environments and Props Free Download
When I first started to actually use this book, I had already started taking an Intro to Maya class aswell as a texturing in Maya class and didn't find it to be as difficult as some people might.
The major trouble areas of this book are as follows. It's done using Maya 2009, which to someone that is not familiar with Maya at all this can be difficult as the interface is different from recent releases of the software. The video's do not have audio, which can also be confusing unless you actually READ the book. Some of the video's are out of order, however if you've read the book, it's simple to figure this out.
Now that being said, allot of the actual useful Maya instructional DVD's out there from places like Gnomon are also done in Maya 2009, so it's fairly common that the version your using is going to be different then the one in the instructional material. At the time of writing this, I'm using Maya 2011 and 2012 is already out.
Personally I found this book to be useful and helpful at night when there was nobody I could ask questions when I got hung up in Maya. I also found it useful since my Intro to Maya class dealt with environments and as the class went on I found more use out of this book. The book does go back and forth from Maya to Photoshop in some places when dealing with texturing. For people that have a problem with this, get over it. It's unfortunately the nature of the beast. If you want to move beyond the basic shaders in Maya and create realistic/believable textures in 3D work your going to have to use photoshop or other similar software. Personally I find that texturing in Maya is extremely convoluted in the first place, but that's just something you'll have to get past unfortunately.
Is it the best book ever written, probably not.
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