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(24 reviews)
Author: Tony White
ISBN : 0240810333
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Format: PDF, EPUB
Download books file now How to Make Animated Films: Tony White's Complete Masterclass on the Traditional Principals of Animation [Paperback] Free Download from mediafire, rapishare, and mirror link
Become Tony White's personal animation student. Experience many of the teaching techniques of the golden era of Disney and Warner Brothers studios and beyond.all from the comfort of your own home or studio. Tony White's Animation Master Class is uniquely designed to cover the core principles of animated movement comprehensively. How to Make Animated Films offers secrets and unique approaches only a Master Animator could share. Includes hands-on Tutorials, demonstrations and final sample animations. . Whether you want to become a qualified animator of 2D, 3D, Flash or any other form of animation, Tony White's foundations bring you closer to that goal. The DVD is invaluable, in that readers are not only taught principles and concepts in the book, they are able to see them demonstrated in action in the movies on the DVD.
Download latest books on mediafire and other links compilation How to Make Animated Films: Tony White's Complete Masterclass on the Traditional Principals of Animation Free Download
- Paperback: 510 pages
- Publisher: Focal Press; 1 edition (May 12, 2009)
- Language: English
- ISBN-10: 0240810333
- ISBN-13: 978-0240810331
- Product Dimensions: 1 x 7.5 x 9.8 inches
- Shipping Weight: 2.6 pounds (View shipping rates and policies)
How to Make Animated Films: Tony White's Complete Masterclass on the Traditional Principals of Animation Free Download
For anyone interested or curious on how films are animated, look no further as legendary animator has written one of the most complete, concise books on how-to-animate with "How to Make Animated Films" from Focal Press.
The book is educational and utilizes a lot of images to show the reader how things are animated. White's "How to Make Animated Films" is a 10-step foundation teaching the core principles of movement in 2D or 3D animation and utilizes what he teaches at his production classes for DigiPen Institute of Technology in this book.
White breaks down each chapter as "Master Classes" and featured are:
* Masterclass 1: Animation Basics - A chapter about key positioning, breakdown positions, flipping, arcs, timing and space and more.
* Masterclass 2: The Bouncing Ball - A chapter about weight, mass and flexibility. Gravity, timing, mass, volume and more.
* Masterclass 3: Generic Walks - A chapter about the lower body, walk cycle, upper body and more.
* Masterclass 4: Personality Walks - A chapter that goes into the hip and shoulder rotation, double-bounce walk, rotation of the head, balance, timing, etc.
* Masterclass 5: Generic Runs - A chapter about running, head-on runs and more.
* Masterclass 6: Quadruped Walks - A chapter about front legs, rear legs, neck and head, tails, realistic quadruped movements and more.
* Masterclass 7: Weight - A chapter about using a rubber ball, ping-pong ball, bowling ball and comparing them.
* Masterclass 8: Anticipation - A chapter about the benefits of anticipation and more.
* Masterclass 9: Dialog - A chapter on body language, facial animation, lip synching and more.
Learning animation takes a lot of study and practice, and if you're just starting that learning process and don't know much about animation yet, a book like The Animator's Survival Kit--Revised Edition: A Manual of Methods, Principles and Formulas for Classical, Computer, Games, Stop Motion and Internet Animators might confuse you since it's more theoretical than practical.
How to Make Animated Films doesn't go into nearly the depth Richard Williams does, but it's a lot more practical and hands-on. For someone just starting out this is probably a good book to cut your teeth on before moving on to more advanced books like Williams'.
This book covers the entirety of the animated filmmaking process. The first half teaches basic animation techniques- inbetweens, bouncing balls, walks, lip sync, etc...- while the second half of the book focuses on animated filmmaking, some of which is similar to live action filmmaking as well as animation-specific concepts like layouts, color scripts, cleanup, and the like.
Even though this book is presented as a "one stop shop" for making animated films, getting the most out this book hinges on reading Tony White's previous two books- The Animator's Workbook: Step-By-Step Techniques of Drawn Animation and Animation from Pencils to Pixels: Classical Techniques for the Digital Animator.
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