Rating:

(22 reviews)
Author: Visit Amazon's Tony Parisi Page
ISBN : 144932357X
New from $26.55
Format: PDF, EPUB
Posts about Download The Book WebGL: Up and Running Paperback Free Download from mediafire, rapishare, and mirror link
About the Author
Tony Parisi is an entrepreneur and career CTO/architect. He has developed international standards and protocols, created noteworthy software products, and started and sold technology companies. Tony's passion for innovating is exceeded only by his desire to bring coolness and fun to the broadest possible audience.
Tony is perhaps best known for his work as a pioneer of 3D standards for the web. He is the co-creator of VRML and X3D, ISO standards for networked 3D graphics. He also co-developed SWMP, a real-time messaging protocol for multi-user virtual worlds. Tony continues to build community around innovations in 3D as the co-chair of the WebGL Meetup and a founder of the Rest3D working group.
Tony is currently a partner in a stealth online gaming startup and has a consulting practice developing social games, virtual worlds and location-based services for San Francisco Bay Area clients.
Books with free ebook downloads available WebGL: Up and Running Free Download
- Paperback: 230 pages
- Publisher: O'Reilly Media; 1 edition (August 27, 2012)
- Language: English
- ISBN-10: 144932357X
- ISBN-13: 978-1449323578
- Product Dimensions: 0.7 x 7 x 9.1 inches
- Shipping Weight: 15.2 ounces (View shipping rates and policies)
WebGL: Up and Running Free Download
This is an excellent book which in only 239 pages gives a major jumpstart to anyone wanting to learn WebGL technology. The number of topics presented here is staggering, yet the concepts are described in adequate detail to make this a truly useful tutorial.
The WebGL specification is available free online for reference, as are documents about the libraries, but the value of this book is the well-explained examples that form the bulk of the content. After you read this book, you should understand the basics of 3D programming and WebGL graphics, animation, interaction, and integration with 2D Web pages.
The book examples are written in JavaScript programming, and also assume some very basic understanding of HTML and the DOM. However, I never programmed in JavaScript, yet with my Java and C++ background I had no problem understanding the code. In fact, if you have Java, C++, or C# background, you will end up learning JavaScript and the required HTML / DOM concepts just by reading the examples and their descriptions. Most experienced programmers will easily pick it up from reading the code and explanations.
You can run the examples and develop your own on Linux, Windows, and OS X using free, open source software; see the SYSTEM REQUIREMENTS section below.
STYLE
The author writes in clear and concise English. The tone is friendly and personable, at times like he is talking to you, but without fluff or filler content. The examples, with source available for download, are simple but powerful, and fun to use.
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