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Author: Tony Parisi
ISBN : B008VJSR66
New from $15.49
Format: PDF, EPUB
Free download WebGL: Up and Running Free Download from 4shared, mediafire, hotfile, and mirror link
Get a quick introduction to WebGL, the new standard for 3D rendering on the Web and a member of HTML5’s family of technologies. With this hands-on guide, you’ll learn essential WebGL development and production concepts, using the JavaScript 3D engine Three.js. At the end of the book, you’ll put everything together and build a full 3D application with WebGL.
You don’t have to be a game development wizard or have 3D graphics experience to get started. If you use HTML, CSS, and JavaScript—and have familiarity with JQuery and Ajax—this book will help you gain a working knowledge of WebGL through clear and simple examples.
- Understand core 3D graphics concepts and how to implement them in WebGL
- Create WebGL sample pages as you learn, and build a racing game application in the final chapter
- Get to know the Three.js open source library in detail
- Develop working knowledge of graphics rendering, texturing, animation, interaction, and behaviors
- Seamlessly integrate 3D graphics with other content on the page
- Learn the tools, file formats, and techniques for developing robust and secure applications in a production environment
"WebGL: Up and Running is an ideal introduction to the world of 3D programming on the web. It’s well-written, clear, and fun. I wish it had been around when I started learning!"
—Giles Thomas
Books with free ebook downloads available WebGL: Up and Running Free Download
- File Size: 2900 KB
- Print Length: 230 pages
- Simultaneous Device Usage: Unlimited
- Publisher: O'Reilly Media; 1 edition (August 9, 2012)
- Sold by: Amazon Digital Services, Inc.
- Language: English
- ASIN: B008VJSR66
- Text-to-Speech: Enabled
X-Ray:
- Lending: Not Enabled
- Amazon Best Sellers Rank: #395,373 Paid in Kindle Store (See Top 100 Paid in Kindle Store)
WebGL: Up and Running Free Download
This is an excellent book which in only 239 pages gives a major jumpstart to anyone wanting to learn WebGL technology. The number of topics presented here is staggering, yet the concepts are described in adequate detail to make this a truly useful tutorial.
The WebGL specification is available free online for reference, as are documents about the libraries, but the value of this book is the well-explained examples that form the bulk of the content. After you read this book, you should understand the basics of 3D programming and WebGL graphics, animation, interaction, and integration with 2D Web pages.
The book examples are written in JavaScript programming, and also assume some very basic understanding of HTML and the DOM. However, I never programmed in JavaScript, yet with my Java and C++ background I had no problem understanding the code. In fact, if you have Java, C++, or C# background, you will end up learning JavaScript and the required HTML / DOM concepts just by reading the examples and their descriptions. Most experienced programmers will easily pick it up from reading the code and explanations.
You can run the examples and develop your own on Linux, Windows, and OS X using free, open source software; see the SYSTEM REQUIREMENTS section below.
STYLE
The author writes in clear and concise English. The tone is friendly and personable, at times like he is talking to you, but without fluff or filler content. The examples, with source available for download, are simple but powerful, and fun to use.
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