Rating:

(18 reviews)
Author: Joshua Noble
ISBN : 0596154143
New from $26.50
Format: PDF, EPUB
Download file now Programming Interactivity: A Designer's Guide to Processing, Arduino, and Openframeworks Free Download from mediafire, rapishare, and mirror link
Make cool stuff. If you're a designer or artist without a lot of programming experience, this book will teach you to work with 2D and 3D graphics, sound, physical interaction, and electronic circuitry to create all sorts of interesting and compelling experiences -- online and off.
Programming Interactivity explains programming and electrical engineering basics, and introduces three freely available tools created specifically for artists and designers:
- Processing, a Java-based programming language and environment for building projects on the desktop, Web, or mobile phones
- Arduino, a system that integrates a microcomputer prototyping board, IDE, and programming language for creating your own hardware and controls
- OpenFrameworks, a coding framework simplified for designers and artists, using the powerful C++ programming language
BTW, you don't have to wait until you finish the book to actually make something. You'll get working code samples you can use right away, along with the background and technical information you need to design, program, build, and troubleshoot your own projects. The cutting edge design techniques and discussions with leading artists and designers will give you the tools and inspiration to let your imagination take flight.
Books with free ebook downloads available Programming Interactivity: A Designer's Guide to Processing, Arduino, and Openframeworks Free Download
- Paperback: 736 pages
- Publisher: O'Reilly Media; 1 edition (July 28, 2009)
- Language: English
- ISBN-10: 0596154143
- ISBN-13: 978-0596154141
- Product Dimensions: 1.6 x 7.1 x 9.4 inches
- Shipping Weight: 2.5 pounds
Programming Interactivity: A Designer's Guide to Processing, Arduino, and Openframeworks Free Download
What I great book! I was surprised to see how thick this book was.
I am learning the Arduino and have found this book such an in-depth and invaluable reference. It's a well written book that presents each language from the ground up so that even the complete beginner isn't lost. This book is for all, no matter what stage of learning.
If you're just started with the Arduino, or already have some experience with the Arduino and want to learn more you will NOT be disappointed.
By K. Sederquist
Being new to programming I have purchased a dozen texts as of this last purchase "Interactivity". This is the only one of the twelve that got me coding straight away. Within twenty minutes I had something a little more interesting than blinking lights to look at. My home brew robot had an obstacle avoidance routine written and working. I have been adding to that program ever since, not laboring over seemingly hopeless examples of projects that just don't interest me.
If you just bought an Arduino, or have any other reason to understand and use a computer language this should be your first purchased. More than any of that (and that would be enough) this text is readable, enjoyable. I would reread this book just because I enjoyed the author's style of writing.
This book also offers you a bonus, this might scare off some that read other reviews or the book description: you will learn three languages simultaneously. This would seem like an impossible task for most folks intimidated by learning just one language, but the author demonstrates quickly how natural it is to learn all three side by side. What a boon to your knowledge base!
It is very rare a text book of such wide scope and usefulness is authored.
By J. Scott Davidson
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